Archive for virtual machine

toward a virtual machine browser

Posted in Naiad, Smalltalk, Spoon with tags , , on 27 November 2013 by Craig Latta

I just had an idea for the design of a “virtual machine browser”, for browsing the internal state of a running virtual machine simulator and the objects of the memory it’s running. Something more sophisticated than printing the debug support messages to the Transcript.

a detailed description of Context’s object memory visualization tools

Posted in Appsterdam, consulting, Context, Smalltalk, Spoon with tags , , , , , , , on 22 October 2012 by Craig Latta

direct graphical mapping of the object memory

When I got the current Context snapshot down to about 450 kilobytes, I realized that I could render it as a reasonably-sized picture (within 800 by 600 pixels). I was interested in doing this mostly because I’d never seen a graphical representation of the Smalltalk object memory before. As I proceeded, I found it enabled some pretty useful things.

simulator movies

In Squeak, I made an 8-bit-per-pixel bitmap, put the snapshot bytes into it linearly, and displayed it. It looked like a very peculiar sort of confetti… It wasn’t hard to see a few vague patterns, though. I instrumented the Squeak virtual machine simulator so that it would stop every so often to render a picture. I also chose the color of each pixel based on the class of the object of the corresponding byte.

I ran the simulator through the first 3000 instructions a Context object memory goes through after resuming, stopping after every 50 instructions to render a picture. (The simulated Context system went through its startup routine of reconnecting over the network to a headful system, so that one may browse it via remote messaging.) I put the pictures together into a 30-frames-per-second movie, a new picture every four frames. So here’s an example of extreme slow-motion; in the course of two seconds one sees roughly the first eight microseconds of execution time (as measured on my hardware).

exploring the space

But why just look at the pictures? I changed the normal picture viewer event handler so that when you click on a pixel, a cached simulator tells you more about the object of which the corresponding byte is a part. Coupled with an on-screen magnifying glass, this has turned out to be a valuable tool for finding more objects to delete from the Context snapshot.

Finally, I augmented the simulator to export graphs of all the reference relationships between all the objects in the system. Rummaging around in them in 3D is a lot of fun.

Please feel free to explore the graph data yourself and let me know if you find anything interesting. :) There are 8,628 objects (labelled) and 28,449 connections. It’s in a format for use with the Walrus graph visualizer (a lovely thing!).

I think this stuff gives new meaning to the old jargon phrase “smalltalk image”. :)

I’m writing a C build environment in Smalltalk.

Posted in Appsterdam, consulting, Smalltalk, Spoon with tags , , , on 17 October 2012 by Craig Latta

I can no longer tolerate makefiles, autoconf, and all the other bullshit that currently permeates building C projects like the Squeak virtual machine. We’ve had the ability to manipulate command-line utilities from Smalltalk for years. I’m writing a model of C build artifacts, dependencies, and utilities. I’m collecting transcripts of successful Squeak virtual machine builds from all platforms, from which I will reverse engineer. Please do send yours. Thanks!

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